Julevive LeFae

Elf Druid

Description:

== Created Using Wizards of the Coast D&D Character Builder ==
Elf, Druid
Primal Aspect Option: Primal Predator
Early Life – Kidnapped (Stealth class skill)

FINAL ABILITY SCORES
STR 10, CON 11, DEX 17, INT 8, WIS 21, CHA 10

STARTING ABILITY SCORES
STR 10, CON 11, DEX 14, INT 8, WIS 18, CHA 10

AC: 20 Fort: 14 Ref: 18 Will: 20
HP: 43 Surges: 7 Surge Value: 10

TRAINED SKILLS
Insight +12, Nature +14, Perception +16, Stealth +9

UNTRAINED SKILLS
Acrobatics +4, Arcana +1, Athletics +1, Bluff +2, Diplomacy +2, Dungeoneering +7, Endurance +1, Heal +7, History +1, Intimidate +2, Religion +1, Streetwise +2, Thievery +4

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Elf Racial Power: Elven Accuracy
Druid Feature: Wild Shape
: Fire Hawk Attack
Druid Attack 1: Savage Rend
Druid Attack 1: Fire Hawk
Druid Attack 1: Chill Wind
Druid Attack 1: Thorn Spray
Druid Attack 1: Lightning Arc
Druid Utility 2: Skittering Sneak
Druid Attack 3: Predator’s Flurry
Druid Attack 5: Wall of Thorns

FEATS
Level 1: Ritual Caster
Level 1: Staff Expertise
Level 2: Agile Form
Level 4: Alertness

ITEMS
Ritual Book
Animal Messenger
Hide Armor
Adventurer’s Kit
Purify Water
Rare Herbs (Nature)
Spidersilk Mantle +1 x1
Defensive Staff +2 x1
Magic Hide Armor +2 x1
== End ==

Bio:

Born in Grayhaven to elven royalty, Julevive was thought lost when the forest was burned by the beastman horde. The princess was found by a dryad and raised in the depths of the forest. She was taught the ways of Primal magic and shapeshifting, and is possessed of oracular powers. Her visions prompted her to play a role in securing the Slaying Stone for Hamerfall 10 years ago, and recently they prompted her to join the Devil’s Teeth mercenary band.

Julevive LeFae

Rise of the Twilight Empire PeterLaCara